3D PERSONAL PROJECT (SCOOTER) WEEK 2

This week I have finished my high poly sculpt in ZBrush. I have not detailed the rip. I have decided to do that part in Substance Painter, along with the texturing and stickers. I also choose to not create the ribbon in Zbrush as well that is on the mirror and I have choosen to create a plane and use an alpha to create the look of a ribbon.









Concept Art by Pushai:


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